Crisial Kingdom: Difference between revisions
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==Government== | ==Government== | ||
Feudal kingdom under queen [[ | Feudal kingdom under queen [[Raanee|Rānē]]. Council of Lords as advisors. | ||
==Layers== | ==Layers== | ||
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* "Neutral Good" | * "Neutral Good" | ||
[[Category: | [[Category:Crisial Kingdom]] | ||
[[Category:Unfinished]] | [[Category:Unfinished]] |
Latest revision as of 03:38, 18 December 2023
One of the Successor States, occupying the regions of Southshore and the Lupaus Plains.
Major Cities
- Crisial of the Four Towers: human/gwerin/mixed
- Egoriden: halfling, some humans & gwerin
- Ineg'and: halflings and humans, some goblinoids
- Honel: humans and dwarves
Economics
- Exports/major production
- fibers, horses, wheat/corn, meat, FISH, wine, TRADE
- Imports
- mineral resources, LUMBER, FUR/LEATHER
Government
Feudal kingdom under queen Rānē. Council of Lords as advisors.
Layers
- Queen. Theoretically absolute, in practice defers to others
- Gwerin High Houses
- Low Houses
- Dukes (one for each of the main cities)
- Lower nobles (rare but growing)
- town councils/mayors
- Gwerin High Houses
Demographics
Religion
Mixed pantheistic. Pluralistic.
Culture
- still somewhat community-oriented (especially halflings)
- heavy into trade, but only honest trade. Contraband restrictions are strictly enforced.
- Pretty open and non-judgmental, mixed society.
- "Neutral Good"