Shaera: Difference between revisions
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[[Category: Nations]] | [[Category: Nations]] | ||
[[Category: Dragonreach]] |
Revision as of 00:42, 10 June 2021
Southern lair
Location: in the desert
- Shar (ancient blue male)
- Hoard: Silver
- Personality: Lazy, but ferocious when roused. Big on getting proper respect.
- Ki-larn (adult blue female, Shar's mate)
- Hoard: gold.
- Personality: Suspicious and greedy. Strongly doesn't like humanoids out of her control.
- Son (the one from the infamous egg) is Miloci, and he's a young dragon now (barely). And a cleric of Sakara.
- Tribes:
- The Sharai. A fanatic tribal group of goblinoids. Fanatically devoted to Shar.
Northern lair
Location: buried in a rocky spire near Erathai village)
- Erai (ancient gold female)
- Hoard: Alcohol
- Personality: constantly a bit intoxicated. Willing to deal, if it means parties. Mingles in human form with the Erathi.
- T'por (adult copper male, Erai's mate)
- Glass
- Personality: a worrier. He's the one who handles matters for Erai.
- Tribes:
- The Erathai: mixed race (human/orc/ihmisi, mostly with mingled blood). Strongly tied to Wool Clan. Run caravans. Laid back. Gryphon riders.
- People:
- Mayor Naomi: human female. A Martha type. Rarely gets drunk, is innkeeper and T'por's right-hand-lady.
- Merchant Tohu: half-orc male. Loud. A weepy drunk.
- Glassblower chief: Mahlon. Dragon-touched human male. Quiet, reserved. Totally bi and aggressively flirty when drunk.
- Caravan chief/guard captain: Boaz. Orc (mostly). One Syllable Words. Except when drunk, then he's got a huge vocabulary.
- People:
- Telai: reclusive goblinoids. Reported to be master crafters.
- The Erathai: mixed race (human/orc/ihmisi, mostly with mingled blood). Strongly tied to Wool Clan. Run caravans. Laid back. Gryphon riders.
Western lair
- Ivals (young Adult female black)
- Pretty girls. Usually acquired in trade/tribute.
- Personality: vain. Always seeking something new. Formerly patron of the Dugai, but they lost favor. Spends a lot of time in humanoid form.
- Tribes: minor goblinoid groups. Nothing organized.