Rauviz City

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The largest and wealthiest city in the Federated Nations, Rauviz City is its own city state (the Free State of Rauviz) and is the hub of commerce for the entire region. Basically all of the trade goods destined for (or coming from) the Holy Kaelthian Republic, the Duarchy of Kotimaa, the Uulan Confederacy, or Shinevog (not to mention the parts further east) flow through Rauviz City--if not in literal fact, the banking and accounting for those goods certainly does. Even much of the trade between those nations is tied to Rauviz City.

Once the second city in the Council Lands, known for its active criminal element and its loose adherence to the guild system, Rauviz is now considered by some to be the "capital of the world." Though this is presumptuous (and lacking in truth), it speaks to the attitude that Rauvians have toward their city and toward the other nations.

Overview

Population
Roughly 35,000.
Racial makeup
Cosmopolitan in the extreme. People from any of the Federated Nations can be found here. A slight plurality of wall-builder humans, however.
Economy
Trade and commerce, including banking and oversight as well as warehousing and transshipment.
Government
A council of burghers, elected by votes in proportion to property owned.

Map

Rauviz City district map


Districts

The dark red areas are the old money areas, often part of the old city. Light red are the newly-wealthy. Dark yellow-orange are the prosperous merchants and commercial districts; lighter yellow are the lower-class merchants and industry. Green are the slums and industrial areas.

  • Rauviz Keep: A relic of the former government, this is where the council meets as well as a public museum paid for by patronage of the wealthy. This includes the continent's only opera house.
  • Old High District and Lakewatch: These two districts in the old city are home to families that trace their descent and wealth back to the early settlers. They are nobility without actual titles or authority. Young-money families often marry into the impoverished old families, infusing them with cash in exchange for the honor of the name.
  • Temple District: this is where the old temple of the Seasons stood--it has been replaced with an ecumenical temple open to all.
  • Highkeep: This is the highest-status of the younger districts.
  • Old Halfling Quarter: This area is still home to several wealthy halfling clans--the buildings are sized for the short folk and would require almost total rebuilding to be used by others.
  • Old Dockside: The old port district, this is the "high class" red light district, with inns, clubs, and brothels patronized by the wealthy.
  • Inner Ring: This is where most of the new-money people strive to live.
  • Riverside and Lakeside: The new high-class docks districts (Riverside being lower-status). Mainly passenger boats here, as well as couriers.
  • Southbridge: The low-class docks. Rough area.
  • The Stinks and the Sticks: Industrial and slum areas. The Stinks is where all the odoriferous industries congregate--tanneries, butcheries, etc. The wind from the lake pushes the stink further inland away from the city.
  • Council Row, Outer Ring South, and Marketside South: Gentrifying areas--this is where those who aspire to better things (but haven't achieved them) live. The latter two are higher status than the former, with residents much more likely to own their own apartments or small houses.
  • Marketside North, Kela Loran's Smile, Outer Ring North, Grainmonger's District, and Outdistrict: Commercial districts. Businesses, often with residences above them. Grainmonger's has deteriorated recently.