Iseis

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Iseis pe Kel'al'ar was born a commoner in the Southern District capital of Kel'al'ar (now capital of the Serpent Dominion). He joined the city watch in the upheaval following the Dark Lady's demise in 205 AC and quickly rose to the rank of Lieutenant Investigator. Growing restless with the political infighting and becoming frustrated with noble interference in his duties, he left the force when he was recruited by the Adventurer's Guild in 209. He and Quickleaf were assigned to handle the Godsfall matter. His knowledge of politics and diplomacy served him well there--he was instrumental in the formation of the Alliance and personally conducted many of the negotiations required to get that fractious bunch to cooperate.

He gained the ability to slip through solid matter (a Boon of Questionable Solidity), the trust of all of the local groups, and the Divine Champion armor set that predates the Cataclysm. After the death of Kul'Asad and the ascension of the Archon of Time, he spent the winter in Godsfall helping to coordinate and stabilize the nascent government. In early spring of 211, he left Godsfall for parts unknown.

Demographic Information
Iseis is a late 60s human (scale-kin) male. Thoroughly average in appearance, other than his alabaster-and-gold armor and glowing sword (all it does is glow), he prefers to find alternate routes and makes elaborate plans. Actually hitting things with his sword is rather secondary. Mechanically, he's a level 9 human Battlemaster, wielding a moontouched blade and wearing plate armor.
Personality Trait
I never think in straight lines.
Ideal
Diplomacy is a first, second, and preferred approach to every problem.
Bond
I solve problems. Don't get in my way.
Flaw
Twisty thoughts often cause needless complications.
Alignment
Chaotic Good