Duarchy of Kotimaa
One of the Successor States, occupying the regions of Dreamshore and Kotimaa.
Major Cities
- Godsfall (capital of Kotimaa)
- Baile Crann (capital of Dreamshore)
- Rabbiton
Economics
- Exports/major production
- wood products, fruits, wool, artifacts, leather/fur
- Imports
- grains, spices, dyes, worked metal
Government
Two equal leaders, one for each region. Kotimaa is a racially-federal republic, while Dreamshore is a feudal semi-federal state.
Layers
The top layer of the government are the Duarchs--two individuals (one from each region) who serve as the chief executives and moderators. The Kotimaan duarch is also the Chancellor; the Dreamshore duarch is the reigning Lord/Lady.
Kotimaa
The highest level of the Kotimaan government is the Parliament of Free Peoples. It has 3 representatives from each of the racial and factional groups (listed below) and elects a Chancellor to serve as the executive. The Chancellor has a veto, but otherwise does not vote. The parliament is also the supreme judiciary committee.
Below the Parliament are the individual factions that have seats. Each one has a different method of selecting their representatives. Also noted for each one is their location and major political leaning. Expansionist groups want to grow, conquer, and increase their interactions with other nations and peoples; the Isolationists want to stay independent of and unaffected by other nations and want to focus on building inward strength rather than pushing the borders of civilization. Currently there is a relative balance, with Isolationism slightly dominant.
Faction | Race(s) | Location | Political Leanings |
---|---|---|---|
Dominion | hell-bred orcs, humans, half-orcs | Godsfall (Elysium/Arcadian Fields) | Expansionist |
Isshin | isshin (subterranean "monsters") | Godsfall (Elysium/Abaddon) | Isolationist |
Kindred | shifters, sher-ka | Godsfall (Abaddon/Acheron) | Isolationist |
Merchant Collective | mixed | Dispersed. HQ: Godsfall (Brightwater) | Expansionist |
Orcs (Tribal) | orcs | North-western forest lands | Expansionist |
Puun Ihmisia | puun ihmisia | Eastern forest lands | Isolationist |
Sages | mixed | Godsfall (Brightwater) | Neutral |
Sinner's Tear | humans, elves, halflings | Godsfall (Elysium), True Hold | Isolationist |
Wall-builders | humans, halflings | Sea of Grass | Expansionist |
Watching Eye | orcs, puun ihmisia | Godsfall (Green Zone) | Isolationist |
The current Chancellor is Iseis, formerly of the Godsfall Champions.
Dreamshore
The region of Dreamshore has much less racial and factional diversity. After the Guildmasters plot, the citizens of Dreamshore formed feudal territories under notable wealthy individuals and land-owners. They selected Lady Coldwind as their unifying leader, much to her chagrin and over her strenuous objections. Most of the power still rests in the feudal nobles, however.
- Council of Nobles: The dukes (a total of 6), Lady Coldwind, and the lord-mayor of Baile Craan. They are the main "legislative" body, although they mostly coordinate between the dukes (who represent their vassals as well as their own interests).
- The Six Dukes
- each of these nobles is, in effect, a king. They claim areas of the nation and then delegate partial control to lesser nobles
- The Yarls
- each of these nobles controls a county with one or two significant towns and the surrounding villages
- The Barons
- each of these control a barony with a few villages.
Demographics
TODO
Religion
Mostly kami-based.
Culture
- Highly individualistic/family based.
- not particularly coherent as a nation, mostly just united against outsiders (especially Holy Kaelthian Republic
TODO