Bank of Zhapai Karmap
The dominant international banking conglomerate, started by Helwyr of the Wild Cards in Zhapai Karmap, with branches in every major city across the Federated Nations and even allied nations across Western Noefra.
Features
Members gain the following benefits:
- Safekeeping for valuables (branch specific), backed by the rabid ferocity and full might of Zhapai Karmap, with other Registered Companies contracted to hunt down anyone who steals.
- Full transferability/availability of funds at any branch. Significant (and closely-guarded) magical synchronization is used to enable this.
- Bank notes, allowing carrying thousands of gold council marks without hundreds of pounds of coin.
- Currency conversion (available as a free service for adventurers).
- Appraisal and brokerage services (free for account holders with significant daily balances, although nominal fees may be charged for particularly dangerous items).
- Notary public and message services at a small fee.
- Loans for vetted individuals. Note: Adventurers, due to their low life expectancies, rarely qualify for such loans.
Safety
Branches are built like bunkers, and outsiders do not get access beyond the outermost room, which is separated from the inside by heavy barriers. Staffed by clans of paranoid goblins who all know each other intimately, as well as magical detection and neutralization systems, there has not been a successful theft by force from a bank branch in its 35 year history. Fraud and other losses are very small.
Branch List
The bank has branches in the following locations. Branches come in either Full or Satellite varieties--Full branches have all facilities, while Satellite branches coordinate with their parent Full branch and generally only offer "core" banking services (deposits, withdrawals, and conversion). Branches listed are full branches unless specified otherwise. Generally, cities with multiple branches will have 1 full branch and several satellite branches.
- Giant-spine Mountains
- Bolor Hold (1 full)
- Kozhuyn (1 full)
- Zhapai Karmap (multiple)
- Shinevog
- Crisial Kingdom:
- Crisial City (multiple)
- Egoriden
- Ineg'and
- Honel
- Rauviz City (multiple)
- Duarchy
- Godsfall (multiple)
- Baile Craan
- Rabbiton
- Bradford
- Honedaxe (satellite)
- Kaelthia NB: in the changes post Winter War, this branch is now closed.
- Fuar Uulan (multiple)
- Wyrmhold
- Lyodnoir (multiple)
- Baile Duchas
- Byarsha
- Byssia
- Jungle of Fangs:
- Asai'ka (multiple)
- Sha'slar (1 satellite)
- Kel'al'ar
- Tarad'am (1 full)