Lupaus Plains: Difference between revisions

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The only notable permanent settlements on the Lupaus Plain are at [[Vaeltaa]] (in the central plains) and at [[Ineg'and]] near the border with [[Southshore]].
The only notable permanent settlements on the Lupaus Plain are at [[Vaeltaa]] (in the central plains) and at [[Ineg'and]] near the border with [[Southshore]].


The [[Horse Clans]] maintain a winter settlement at [[Pyhin]] and consider [[Talvi]] to be sacred. Neither of those locations are open to outsiders. In fact, non-[[Horse Clan]] people are not welcome within several days travel of those areas.
The [[Horse Clans]] maintain a winter settlement at [[Pyhin]] and consider [[Talvi]] to be sacred. Neither of those locations are open to outsiders. In fact, non-[[Horse Clans|Horse Clan]] people are not welcome within several days travel of those areas.


[[Category: Geography]]
[[Category: Geography]]

Latest revision as of 22:55, 12 July 2020

The region of grasslands and rolling hills west of Lake Coy'in, east of the Kairen Mountains, south of the Fiach Wood, and north of the Villi Hills.

Map

Lupaus Plains

Climate

The Lupaus Plains have a continental climate, with the east (near the lake) being the warmer and wetter areas. Summers are hot and dry, winters are cold with significant snow. Strong winds blow year-round. The land slopes downward toward the lake, but only gently. Very few trees grow on the plain, mostly in stream-beds and other sheltered areas.

Nations

Most of the plain is claimed by the Crisial Kingdom. This is contested to the west by Wyrmhold and to the south by the Windwalker Confederacy, but only at the borders.

Cities

The only notable permanent settlements on the Lupaus Plain are at Vaeltaa (in the central plains) and at Ineg'and near the border with Southshore.

The Horse Clans maintain a winter settlement at Pyhin and consider Talvi to be sacred. Neither of those locations are open to outsiders. In fact, non-Horse Clan people are not welcome within several days travel of those areas.