Valley of Memory: Difference between revisions

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[[Hall of Frozen Memory]] (AKA Hall of Living Memory or Hall of Grudges)--a labyrinthine tunnel/cave filled with frozen memory crystals. Touching one lets you relive the memory. Where do they come from? No one knows. Destruction or damage is BAD.
[[Hall of Frozen Memory]] (AKA Hall of Living Memory or Hall of Grudges)--a labyrinthine tunnel/cave filled with frozen memory crystals. Touching one lets you relive the memory. Where do they come from? No one knows. Destruction or damage is BAD.


[[Estokh]]--the capital of the [[Plane of Ice]]. About 300,000 inhabitants, on the edge of the Drear Fens. Most cosmopolitan area of the [[Plane of Ice]], a broad mix of peoples and beings.
[[Estokh]]--the capital of the [[Plane of Ice]]. About 30,000 inhabitants, on the edge of the Drear Fens. Most cosmopolitan area of the [[Plane of Ice]], a broad mix of peoples and beings.


[[Third Host, 2nd Legion Headquarters]]--the dwelling place and central command for 3.2. Roughly half of that legion are centered here; the rest are split between the other two water-dominant planes. Much of the forces here in Ice are scattered throughout, as this has always been a restive area.
[[Third Host, 2nd Legion Headquarters]]--the dwelling place and central command for 3.2. Roughly half of that legion are centered here; the rest are split between the other two water-dominant planes. Much of the forces here in Ice are scattered throughout, as this has always been a restive area.


[[Kek]], Palace of Ice--[[Isskap]]'s palace, with its surrounding ring forts. Abandoned and never re-claimed after her destruction due to strong [[Broken Concept]] distortions present there.
[[Kek]], Palace of Ice--[[Isskap]]'s palace, with its surrounding ring forts. Abandoned and never re-claimed after her destruction due to strong [[Broken Concept]] distortions present there.

Revision as of 23:25, 26 April 2020

Valley of Memory

Notable Places

Hall of Frozen Memory (AKA Hall of Living Memory or Hall of Grudges)--a labyrinthine tunnel/cave filled with frozen memory crystals. Touching one lets you relive the memory. Where do they come from? No one knows. Destruction or damage is BAD.

Estokh--the capital of the Plane of Ice. About 30,000 inhabitants, on the edge of the Drear Fens. Most cosmopolitan area of the Plane of Ice, a broad mix of peoples and beings.

Third Host, 2nd Legion Headquarters--the dwelling place and central command for 3.2. Roughly half of that legion are centered here; the rest are split between the other two water-dominant planes. Much of the forces here in Ice are scattered throughout, as this has always been a restive area.

Kek, Palace of Ice--Isskap's palace, with its surrounding ring forts. Abandoned and never re-claimed after her destruction due to strong Broken Concept distortions present there.