Through Strange Eons

From Dreams of Hope

Enigma campaign through most of 2021.

Initial Events

  • Ahzekiel Cai'Valur joins the party after the departure of Sargas of Tor-Elan and Crow.
  • The party visits Zhapai Karmap and then Creche Skeud, where they learn the truth about the events there and learn more about the fall of the Cysgoroesi and about Rune's father.
  • The party returns to Fort Hope, where they're instrumental in breaking up a Twisted-influenced slave ring involving animal/humanoid chimera children. The rescued children (about 20) are taken to Heroes' Rest, where Tson Azur is rebuilding.
  • They confront Ahzekiel's family, leading to improved relations...
  • Unofficially acting for the Adventurer's Guild and in search of personal knowledge, they head east to Shaadval
  • To open up trade after the idiotic actions of the Dragonbotherers, they head into Shaera.
  • En route to Erathi Village, they encounter challenges such as
    • They are ambushed by a mercenary force sent by Jahat Khema. This force is humiliated and the assassin's head is sent back as a friendly warning.
    • Their help is requested by a djinn of the Plane of Wind to track down a behir before his rival, a slave-trading dao, can. They find the dao outside the behir's cave and proceed to humiliate him (including having him polymorphed and placed in a fishbowl for dolphins in the Plane of Ocean to play with), making an enemy. They proceed to slaughter the behir, learning the truth of their increased power. And the benefits of climbing on big things (starting the pattern of the Orbital Halfling Drop).
    • Later on, they encounter a group of Erathi villagers trapped by a nest of acid-spewing giant ants. They solve it in their usual violent fashion, with much exploding bug guts.
  • They befriend the dragon Erai, mainly by plying her with copious quantities of very strong liquor. Don't worry, she's a consenting adult.
  • Seizing the opportunity to assist Ki-larn and gain her trust, they head west into the Ladyfrost Mountains, where her son, Miloci has gone missing.

Ladyfrost Mountains

  • Here they encounter "shrouds", areas that have been pushed halfway into Shadow by rogue cysgoroesi serving former abbot Arnyek.
  • They rescue Miloci from pursuers.
  • They sneak into Arnyek's stronghold in one shroud and parlay with him, regaining some of Rune's memories
  • They then meet the Immortal Bard and the sleeping Marcia (Dragon).
  • With their assistance, they (temporarily) defeat the lich Xel'na and gain significant power, as well as ending Ahzekiel Cai'Valur's contract with Oro-laen.
  • They then slay Arnyek.
  • The shrouds collapse.

Interlude

Mt Fearg

Interlude

  • Dil performs in Crisial of the Four Towers, drawing significant attention and revenue.
  • The party goes shopping in the All-Things Bazaar, where they learn that Dil's songs have been ripped off by house Beleth.
  • Dil and Tsun confront Bela'ka'Beleth and win contractual rights and residuals.
  • Azhekiel learns a bit more about his grandmother and the meaning of the green eyes.

Dealing with Family/Southern Excursion

  • With draconic assistance, they head off Nyx Astra and Tsen Azur, along with their compatriots, at the entrance to the Gardens of the Fallen. Nyx and Tsen are slain. Iruk informs them of Gozh's secret southern lair.
  • They arrive in the secret lair, where they are honey-trapped by Gozh and parlay with him.
  • They meet the Qu-ti zandolit, where they learn of a group of green-eyed ophidians who worship the Coiled Ones.
  • They try to parlay with the Speaker for the Cold Mother, but hostilities break out when the party is asked to partake in a ritual feast featuring the flesh of enslaved zandolit and other sophonts.