Dilligas Husty

From Dreams of Hope

Appearance

From
Fuhino, a coastal port town on Serpent Sea, west of the West Wall range
Age
22;
Appearance
Auburn Hair, Light olive skin (tans, doesn't burn). Eyes are hazel / green;
Height
5' 8"
Weight
138 lbs.
Usual Dress
leather knee high boots; linen or cotton loose fitting pants; belt/sash; long sleeved shirt (pirate style); rapier at her left hip, dagger at her right hip; cittern slung by its strap over her shoulder; head band, or a wide brimmed floppy straw hat.

Personality

Personality Traits
My friends know they can rely on me, no matter what. I enjoy sailing into new ports and making new friends over a flagon of ale.
Ideal
I’m committed to my crewmates, not to ideals.
Bond
Ruthless pirates murdered my captain and crewmates, plundered our ship, and left me to die. Vengeance will be mine.
Flaw
My pride will probably lead to my destruction.

Backstory

Dil Husty grew up in the port town of Fuhino on the northern coast of the Serpent Sea. She spent her youth fishing and sailing - and generally getting into mischief. Uncle Mikham, a tavern keeper, nurtured her musical talent, and, taught her a few arcane secrets and some lore.

Dil hired on as a lookout / deckhand on the good ship Windbreaker, whose captain sometimes traded and sometimes raided. He styled himself a Gentleman of Fortune. She hoped one day to be a Lady of Fortune, but her career was interrupted during her twenty second summer. One night, after Windbreaker ended a raucous port visit to Tarad'am, a notorious Sea Folk pirate ship called The Scarlet Pearl overtook and boarded them - putting all to the sword. She was the last one standing, beset by saber and dagger at the starboard rail. Unleashing her final arcane reserves in a burst of thunder, she went over the side rather than be taken and sold into slavery – as they had threatened to do to her.

She swam for her life. Two days later she washed ashore near O’pola. A pair of triton scouts had found her - a Surfacer - swimming out to sea under the moonlight. They guided her landward. Losing her shipmates – her second family – was devastating blow. Sitting on the focs'l of an evening, leading the rest of the crew in songs, was no longer possible. Afraid to bring trouble to her family she traveled north, away from the sea, earning room and board by performing at the odd tavern, or, by persuading folks to share their food with her in exchange for a story or song.

She joined a wagon caravan heading North. The caravan master wore a brooch on his cloak: the dragon-headed ouroboros, gold on black. He was recruiting in the name of Forever and Beyond. Arriving in Sheplyn, she joined with Sargas, Tsun, Crow, and Morgan to help Lord Sumter sort out his problems in Honedaxe, a seaside port town. It seemed like a good idea at the time. One day she’ll pay back the slavers who destroyed her ship and killed her shipmates. One day...