Mage Hunter (Archetype)

From Dreams of Hope

A formshaper archetype. Hunts...well...you guessed it. Casters. All wording WIP.

Mage Hunter
Level Features Shaping Die Size Forms Known Forms Active
3 Magical Awareness, Disruptive Strike, Formshaping d6 2 1
9 Slippery Form d8 3 1
13 Greater Disruptive Strike d8 4 2
17 Resurgent Shaping d10 5 2

Formshaping

See Formshaper.

You have four shaping dice, each of which is a d6. You use these to empower your forms and archetype features. You regain expended dice on a short rest. The the size of each die increases with level as shown on the Mage Hunter. You also know two forms, learning more as shown on the Mage Hunter table. You can only benefit from the passive or active benefits of one form at a time until level 13, when you can benefit from up to two at a time. Switching which forms you are benefiting from requires an action. Your formshaping ability modifier is Intelligence.

Forms

See Formshaper.

Features

Disruptive Strike

Starting at level 3 when a creature within your reach begins casting a spell, you can use your reaction to make an attack against them with a wielded weapon. If it hits, you deal your regular damage (plus Sneak Attack if applicable) and the target must make a concentration check at disadvantage. On a failed check, the spell fails and the spell slot or daily usage is consumed.

Magical Awareness

Also starting at level 3, you can create the effect of detect magic or identify without requiring components or a spell slot or concentration twice. You regain expended uses when you finish a long or short rest.

Slippery Form

Starting at level 9, your awareness of the limits of spell-craft has increased. You can expend a shaping die when you make an ability check or saving throw against a spell or magical effect and add the result to your total. You can do so after you know whether you've succeeded or failed.

Greater Disruptive Strike

Starting at level 13, your ability to disrupt magical effects has increased. As an action you can make an attack against a magical effect you can perceive. On an attack roll of 10 or higher, treat the effect as if you had cast dispel magic at 3rd level. For effects from higher level spells, your attack roll is the ability check; if the attack roll exceeds 10 + the spell's level, the spell effect ends. This can even disrupt magical effects that cannot be dispelled by dispel magic, such as force cage and wall of force, assuming the result is high enough.

Resurgent Shaping

Starting at level 17, you recover your ability to shape forms more quickly. When you expend your last shaping die, roll a d20. On a result of 10 or above, the shaping die is not expended.