Three and a Half Women
From Dreams of Hope
Note: This is a placeholder name.
An adventuring group during the Growing Tensions era. First adventure started early Winter 253 AC (late spring 2025 real-time).
Characters
- Finnian : a female halfling paladin, formerly an acolyte of Peor-fala. Left the Holy Kaelthian Republic as it transitioned to theocratic tyranny under the Prophet of Law Unveiled. Wandered south through the Jungle of Fangs until she came to Tarad'am.
- Saraya Sea-cove : a female archonic goroesi druid. Originally of Yondar, she left home idolizing Dilligas Husty, which led her to Tarad'am.
- Eilonwy Stormbringer : a female archonic goroesi sorcerer. Originally of the nation under the Riftwall, she was touched by the events at the end of the Adversary at Charn. Magical gifts awoken by exposure to Anzu's influence. She wandered north roughly following Tempus Machina, eventually taking ship and being captured/enslaved by the Ship Folk, who brought her north, ending up free at Tarad'am.
- Ekeino (meaning "that one") : a female-presenting bark-skin soul-forged, originally awakened in about 250 AC in the highlands of Byssia after serving as a shrine guardian at an obscure, mostly abandoned kami shrine for a long (indeterminate) time. Wandered east and south where the wind blew, ending up in Tarad'am.
Adventures
- Took ship with the Byssian Expedition, a trio of ships belonging to Dil's Pearl Fleet bound for Byssia around Cape Dread, serving as adventurers.
- After stopping for final fit-out and supply at Aladport, they acquired charts for the region between the eastern shore of the Blood-thirst Wildlands and Sentinel Island. They also found charts for an old tower in the southern Serpent Sea.
- They explored the tower and defeated the undead calling it home.
- They also freed ____, a serpent-kin arcanist who had been "captive" to a group of ika-ika on the mainland--they had been worshiping him as a god after his small boat was shipwrecked there. They convinced the tribe to worship his boat instead.
- After reaching Glorious Waters, they cleaned out the south-west tower so it could be used as a lighthouse.
- Discovered records written by the previous owner, a mkhulu researcher (and sexual deviant) pointing to someone experimenting on sena'ka to the west.
- Also befriended a small nest of crimson drakes (larger, tougher than pseudodragons, with limited telepathy and the ability to track anyone they've met over large distances). One became a "friend" (not quite a familiar) to Saraya.
- Up the coast, they helped a group of goblins who had been raided by shark-kin (mutated shark/human hybrids).
- Made common cause with a military outpost of kalasaa against the shark-kin city, nicknamed Blood-coral Reef, located in the sargasso "area of no return" that block(ed) the entrance to Gap-tooth Bay. Lured in some raiders and took their bio-magical guides, which allow ships to ignore the magical/illusion effect of the sargasso.
- Late Silence 253: With the kalasaa, raided Blood-coral Reef. Freed slaves (who had been forced to work on the fortifications and also been transformed into shark-kin), destroyed the psychic projectors that created the sargasso effect, and defeated the queen of the shark-kin. Prevented the kalasaa from killing the reef-builders, twisted folks mutated by the previous resident (a Twisted-worshiping comiedar, absent for unknown reasons for several years) into sculptors of the living coral that gives the city its name.
